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		<title>BElement</title>
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		<h1>BElement</h1>
		<p>Inherites from <a href="BObject.html">BObject</a></p>
		<h2>public</h2>
		<table id="public"><tr><td align="right"></td><td><a href="#BElement()">BElement</a>();</td></tr>
			<tr><td align="right"></td><td><a href="#BElement(Primitive,int,int)">BElement</a>(Primitive primitive, int first = 0, int count = 0);</td></tr>
			<tr><td align="right"></td><td><a href="#BElement(Primitive, BIndexArray*)">BElement</a>(Primitive primitive, BIndexArray* indices);</td></tr>
			<tr><td align="right"></td><td><a href="#~BElement()">~BElement</a>();</td></tr>
			<tr><td align="right">void </td><td><a href="#set(Primitive, int, int)">set</a>(Primitive primitive, int first, int count);</td></tr>
			<tr><td align="right">void </td><td><a href="#setPrimitive(Primitive)">setPrimitive</a>(Primitive primitive);</td></tr>
			<tr><td align="right">Primitive </td><td><a href="#primitive()">primitive</a>() const;</td></tr>
			<tr><td align="right">void </td><td><a href="#setFirst(int)">setFirst</a>(int first);</td></tr>
			<tr><td align="right">int </td><td><a href="#first()">first</a>() const;</td></tr>
			<tr><td align="right">void </td><td><a href="#setCount(int)">setCount</a>(int count);</td></tr>
			<tr><td align="right">int </td><td><a href="#count()">count</a>() const;</td></tr>
			<tr><td align="right">void </td><td><a href="#setIndices(BIndexArray*)">setIndices</a>(BIndexArray* indices);</td></tr>
			<tr><td align="right">BIndexArray* </td><td><a href="#indices()">indices</a>() const;</td></tr>
			<tr><td align="right">void </td><td><a href="#setPieces(BPieceArray*)">setPieces</a>(BPieceArray* pieces);</td></tr>
			<tr><td align="right">BPieceArray* </td><td><a href="#pieces()">pieces</a>() const;</td></tr>
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		<h2>protected</h2>
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		<div id="desc">
			<h2>Detailed Description : </h2>
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		<h2 id="docs">Member Function Documentation</h2>
		<div id="BElement()">
			<h3>BElement();</h3>
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		<div id="BElement(Primitive,int,int)">
			<h3>BElement(Primitive primitive, int first = 0, int count = 0);</h3>
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		<div id="BElement(Primitive, BIndexArray*)">
			<h3>BElement(Primitive primitive, BIndexArray* indices);</h3>
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		<div id="~BElement()">
			<h3>~BElement();</h3>
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		<div id="set(Primitive, int, int)">
			<h3>void set(Primitive primitive, int first, int count);</h3>
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		<div id="setPrimitive(Primitive)">
			<h3>void setPrimitive(Primitive primitive);</h3>
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		<div id="primitive()">
			<h3>Primitive primitive() const;</h3>
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		<div id="setFirst(int)">
			<h3>void setFirst(int first);</h3>
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		<div id="first()">
			<h3>int first() const;</h3>
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		<div id="setCount(int)">
			<h3>void setCount(int count);</h3>
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		<div id="count()">
			<h3>int count() const;</h3>
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		<div id="setIndices(BIndexArray*)">
			<h3>void setIndices(BIndexArray* indices);</h3>
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		<div id="indices()">
			<h3>BIndexArray* indices() const;</h3>
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		<div id="setPieces(BPieceArray*)">
			<h3>void setPieces(BPieceArray* pieces);</h3>
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		<div id="pieces()">
			<h3>BPieceArray* pieces() const;</h3>
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